

We can find Giants later in the game with both Moonlit Guidance and Aquatic Form, and they provide us with stabilizing power thanks to Earthen Scales. Jerry-Rig Carpenter helps us find more spells to spend mana on with Nourish and Flipper Friends acting as the specific targets. It is about 70% likely to provide us with a turn 5 play.
#Adding stonehearth mods free#
Dozing Kelpkeeper can help us make sure we don’t fall too far behind while spending mana on spells, while Green-Thumb Gardener becomes consistently free to play once we hit 6 mana.Īnother important note is that Raid Negotiator is going to be very powerful in the new format and a key 4-drop for Druid in the absence of Overgrowth. The deck has other forms of mana-cheating possibilities. This deck aims to develop a free Naga Giant following Miracle Growth or Scale of Onyxia, while being able to counter-flood the board against aggressive decks with Flipper Friends and Scale of Onyxia to get Sea Giants down early. The introduction of Naga Giant and the return of Sea Giant to Standard led us to speculate about Water Druid. In a deck with a high density of spells that’s also reliant on damage to close out games, Azshara and her Xal’atath make sense.ĭruid has received an interesting set that seems to support a new kind of Ramp Druid with a style resembling Handlock. Running a single Mailbox Dancer to give us that OTK option seems like a relatively low cost, and we can also Brann/Azshara or Brann/Kurtrus. It is likely that this path will be explored in Final Showdown builds too, but that requires a different support structure. Since Brann is available in the format, we’re very interested in the possibility of executing a Brann/Jace combo. With our strongest AOE tools lost in Mo’arg Artificer, Felscream Blast and Immolation Aura, we have to opt for Chaos Nova to be able to clear boards in the mid-game and juice up our Jace to become a board clear as well. Much like in Aggro DH, an early game Naga package is added to help with some mana discounts and enabling Predation, another Fel spell we would like Jace to repeat. This build is an attempt to reinvent the Fel Demon Hunter archetype. We need to be able to finish off opponents quickly after the early game since we don’t have much longevity. Pufferfist could be quite strong in Demon Hunter due to the ease of its activation and being a pretty good Drek’Thar pull. The other card we focused on leveraging is Multi-Strike, which works very well with Dreadprison Glaive and Pufferfist. Remember that while we have extensively worked to produce the featured decks, they are still untested, and nothing can replace the post-launch refinement that is backed up by real-time game experience and data. Sometimes, with big patches, the plug-in deactivates inadvertently. We remind our existing plug-in contributors to check on their plug-in and make sure that it is still active. We appreciate and thank all our contributors for keeping this project going. Installing the plugin is very easy and will only take a couple of minutes of your time. Alternatively, you can contribute data through our Hearthstone Deck Tracker plugin.

This can be done using Firestone, which provides us with all its user data (with an option to opt out). Once again, we remind you that you can help us perform our analysis by contributing your Hearthstone game data.
#Adding stonehearth mods update#
We will provide an update in such a case on our Twitter. Our first Data Reaper Report for Voyage to the Sunken City is scheduled for Thursday, April 21 st! We will note that should there be balance changes within the first few days of the expansion, the Data Reaper Report could be delayed.

After completing the comprehensive Voyage to the Sunken City preview article, it’s time for theory-crafting! We encourage you to read the card preview as it is likely to shed light on many of our decisions regarding deck building.
